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The heart module is the Lifesteal loop: kill players to gain hearts, die to lose them, withdraw hearts as items, send them, and revive banned players. Apply the blueprint first:
Then /heart must open Heart Core (after reload if you only flipped the module in Settings).
Heart Core GUI

Players

Permission: smply.heart.withdraw (default true).

Defaults after the Lifesteal preset

heart.yml (excerpt)
Hardcore variant: max 10 hearts, death ban on. Casual: shorter combat tag, logout-kill off. See Presets.

Staff

Permission: smply.heart.admin. Clears a death ban and restores hearts. Also available from the admin desk.

HUD

The Lifesteal blueprint is hearts-first (no $ on the sidebar). Tokens: {hearts} in hud.yml, %smply_hearts% for TAB. Lines that mention hearts hide when the module is off.

Leaderboards

/leaderboards includes a hearts category when the module is on. Empty boards show a named plaque plus Back, not a blank barrier chest.