/firsthour stats and see how many came back and, on PRO, the goal where the rest gave up.

Get FirstHour
FirstHour PRO
Unlimited paths and steps, veterans say hi, days 2 to 7, the full dashboard, CSV export and placeholders.
FirstHour Lite (Modrinth)
Free. One path of up to 6 steps, timed rewards, a Day 2 reward and the Day-1 return rate.
FirstHour Lite (SpigotMC)
The same free Lite jar on SpigotMC.
Discord
Support, and your PRO licence key: run
/verify, then /claim FIRST_HOUR.What it does
- Welcome screen. One Start button on the first join. A native dialog on 26.1, a title and a clickable chat line on 1.21.4.
- One clear goal. The bossbar shows the current goal, live progress and the time to the next reward.
- A trail that points the way.
go_togoals get a particle line and a compass target. - A path for your server. Write goals in
paths.ymlor load a preset: Survival, or Economy SMP and Lifesteal on PRO. - Rewards that keep them playing. A reward per step, plus timed rewards at 5, 15, 30 and 60 minutes of playtime by default.
- A reason to come back. Come-back rewards with a login streak: day 2 on Lite, days 2 to 7 on PRO.
- Veterans say hi (PRO). Your regulars get a clickable “say hi” line, and the first to greet a newbie gets paid.
- The retention dashboard. New players and Day-1 return on every edition. PRO adds Day-7 return, first-session length, and a step funnel with the goal most players quit on in red.
Compatibility
- Server software: Paper
1.21.4and26.1.2. Spigot and Folia are not supported. - Java: 21 or newer. Paper 26.1 servers need Java 25.
- Dependencies: none required. FirstHour runs on a plain Paper server.
- Optional: Vault plus an economy plugin (money rewards and
earngoals), PlaceholderAPI (PRO), Stonkz or Stonkz Lite (PRO), WorldEvents PRO (PRO), Relics SMP (PRO). - Storage: one local SQLite file,
players.db. No database setup.
Lite vs PRO at a glance
See Lite vs PRO for the details.
Quick commands
Documentation sections
Installation
Drop the jar, add your PRO key, pick a preset.
Lite vs PRO
What the free jar does and what PRO adds.
Welcome and goals
The first join, the bossbar, the trail and skipping.
Paths and step types
paths.yml, the 13 step types and the three presets.Rewards
Step rewards, timed rewards and come-back days.
Veterans say hi
Buddy pings and greeting rewards (PRO).
Retention dashboard
/firsthour stats, the step funnel, cohorts and CSV export.Commands
Every
/firsthour subcommand.Permissions
Four nodes and what they unlock.
Configuration
Every
config.yml key and its default.Placeholders
%firsthour_...% for scoreboards, tab and holograms (PRO).FAQ
Live servers, Vault, networks, resets and the licence.
