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Evolve+ is a progression engine for long-term Minecraft servers. It lets players unlock research nodes, fund shared era goals, and advance the entire server through a configurable civilization-style timeline. The default setup ships with 87 tech nodes and 14 eras, but the system is built so you can replace that content with your own eras, requirements, rewards, costs, messages, and layout.

Core Concepts

  • Floating tech tree: Players use /evolve tree to view a world-projected research lattice.
  • Research nodes: Nodes can require money, XP, items, prerequisite nodes, and specific eras.
  • Global eras: Players fund shared era goals with /evolve contribute <amount>.
  • Progress rollover: Extra contribution progress can roll into later eras.
  • Node Studio: Admins can edit node names, descriptions, prerequisites, costs, and positions in-game.
  • Server controls: Eras can block materials, apply effects, expand world borders, and run rewards.
  • Persistence: MongoDB can persist profiles and global state. Redis can sync events across servers.

Best Fit

Evolve+ works best on servers where progression matters:
  • Survival SMP
  • Economy
  • Towny or civilization servers
  • Seasonal servers
  • Long-term community progression servers

Quick Start

/evolve tree
/evolve status
/evolve contribute 1k
/evolve edit primitive_tools
/evolve admin

Documentation Sections

Installation

Install the plugin, configure licensing, and add optional integrations.

Commands

Player commands, admin commands, and permissions.

Configuration

Configure eras, nodes, holograms, economy, database, and messages.

Admin Workflows

Common setup, testing, and live-server management workflows.