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Rep is a reputation system for Minecraft servers. Players earn scores from other players and in-game actions, climb configurable rank tiers, and see their standing in GUIs, chat, and the tab list.

What Rep does

  • Player reputation via /rep commands and profile GUIs
  • Automatic rep from kills, trades, taming, villager cures, and other world events
  • Per-mob rep for hitting or killing specific entity types
  • Feeding mechanic to give rep by right-clicking another player with food
  • Rank tiers with chat/tab prefixes, sounds, particles, and rank-up rewards
  • Leaderboard GUI and text output for top players
  • PlaceholderAPI placeholders for score, rank, and prefix
  • Storage in YAML or MySQL for single-server or multi-server setups

Compatibility

Rep supports Paper/Purpur/Folia 1.21–26.x and requires Java 21+.
A Pro edition with network sync is planned but not released yet. These docs cover the current free release.

Quick commands

/rep
/rep Steve plus
/rep check
/rep top
/rep rewards

Documentation sections

Installation

Install Rep, configure storage, and run your first checks.

Ranks & thresholds

How score thresholds assign ranks, with worked examples.

Configuration

Every section of config.yml explained.

Commands

Player and admin commands with permissions.

Placeholders

PlaceholderAPI values for score, rank, and prefix.

Features

Gameplay mechanics: GUIs, events, feeding, and rewards.