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Raid Bases gives your wild a heartbeat. Every 45 minutes or so a bandit fort rises out of the ground somewhere in your world, and the whole server gets the news. Players race there, fight through the guards, hold the vault until it cracks and grab the loot before their rivals do. Then the fort crumbles and the land it stood on comes back block for block, like it was never there. No arena to build, no schematic to paste, no cleanup after. Raids build themselves, run themselves and clean up after themselves.
A Raid Bases ziggurat and arena rising out of the ground

What you get

  • 11 fort layouts: outpost, camp, hideout, keep, watchtower, castle, citadel, ziggurat, fortress, arena and bastion. Each one is generated from your palette with a little variation, so no two raids look quite the same.
  • 4 tiers: Outlaw Hideout, Bandit Stronghold, Warlord Fortress and Nightmare Bastion, each with its own guards, timers and loot.
  • Real fights: guards hold their posts, the vault only opens once they are down, and the loot spills out for anyone close enough to grab it.
  • A clickable tracker: [Track] in chat points an action-bar compass at the fort. A boss bar shows guards left, vault progress and time left to everyone nearby.
  • The land heals: the area is saved to disk before the first block changes, put back when the raid ends, and checked block for block.
  • Crash-safe: a raid cut short by a crash is put back on the next start.
  • WorldEvents hook: a Blood Moon can raise a Nightmare fort near your players. You choose which events raise which tier.
  • Everything is configurable: every timer, tier, guard, loot roll, sound, palette and message lives in config.yml and messages.yml (MiniMessage).

Get Raid Bases

Raid Bases PRO

Every tier, several raids at once, /raid buy, wall HP, your own .schem forts, money and command rewards, PlaceholderAPI. Licence key required. Store page coming soon.

Raid Bases Lite

Free. One raid at a time on the first tier, all 11 layouts, the same safety and cleanup. Download coming soon.
See Lite vs PRO for the full comparison.

Compatibility

  • Server software: Paper 1.20.6 through 26.3 (api-version: 1.20.6). Spigot and Folia are not supported.
  • Java: 21 or newer. Paper 26.x servers need Java 25.
  • Required plugins: none.
  • Optional: Vault plus an economy plugin (PRO /raid buy and money rewards), PlaceholderAPI (PRO placeholders), WorldEvents Core or PRO (forts rise with its events).
  • PRO licence: a key in config.yml and an internet connection for the licence check.
On Paper 1.20.6 the vault block is behind an experimental flag, so the vault is a lodestone there unless the world has that flag on.

Quick commands

Documentation sections

Installation

Drop the jar, add your PRO key, start your first raid.

Lite vs PRO

What each edition does, and how to upgrade.

How a raid plays out

Rise, fight, crack, loot, collapse. Triggers, tracker and boss bar.

Forts and tiers

The 11 layouts, the 4 tiers and the palettes they are built from.

Defenses

Guards, the vault, wall HP and what TNT can do.

Where forts rise

Site rules, the land journal and crash recovery.

Custom forts

PRO: raid your own WorldEdit .schem builds.

Buying and rewards

PRO: /raid buy, money rewards and command rewards.

WorldEvents

Raise a fort when a WorldEvents event starts.

Commands

/raid for players and admins.

Permissions

Three nodes: player, buy and admin.

Configuration

Every key in config.yml and messages.yml.

Placeholders

PRO: PlaceholderAPI for scoreboards and tab lists.

FAQ

Safety, missing raids, TNT, licences, schematics.

Support

Discord

Claim your PRO key with /claim RAIDBASES and get support.