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Every fort is generated when the raid starts. The layout sets the shape, the tier’s palette sets the blocks, and a random seed adds variation, so no two raids look quite the same. Every gate faces south.

The 11 layouts

The fort’s area is its footprint plus site.margin blocks of open ground on every side (4 by default), from the foundation up to a few blocks above the top.
A bandit camp with tents and fire pits inside a broken palisade

Camp, an Outlaw Hideout layout

In PRO you can also raid your own builds. See Custom forts.

The 4 default tiers

Tiers are listed easiest first in config.yml. Each tier picks one of its layouts at random for every raid.
Raid Bases Lite runs the first tier in config.yml only (the Outlaw Hideout by default). PRO runs every tier.

Outlaw Hideout

Spruce palisades, campfires and coloured tents. Four Outlaw Lookouts (pillagers) on the towers and two Outlaw Brutes (vindicators) in the yard. Loot: iron, gold, emeralds, arrows, and a chance of a golden apple or diamonds. PRO: wall HP 2, buy price 2,500, money reward 50 to 150.

Bandit Stronghold

Stone brick walls with cracked and mossy patches. Eight Bandit Archers on the walls and towers, three Bandit Enforcers with iron helmets in the yard, and a Bandit Alchemist (witch) in the keep. Loot: iron, gold, emeralds, diamonds, golden apples, experience bottles and a chance of a saddle. PRO: wall HP 3, buy price 6,000, money reward 150 to 350.

Warlord Fortress

Deepslate walls, blackstone keeps and soul lanterns. Twelve Warlord Archers, four armoured Warlord Guards, The Warlord (an evoker with double health) in the keep and a Siege Beast (ravager) in the yard. Loot: diamonds, gold and emerald blocks, golden apples, a chance of an enchanted golden apple, a totem of undying and netherite scrap, plus experience bottles. PRO: wall HP 4, buy price 15,000, money reward 400 to 800.

Nightmare Bastion

Blackstone and nether brick, crimson floors and soul campfires. Eight Bastion Sentries (wither skeletons with stone swords), six Bastion Archers, six Bastion Butchers in diamond helmets, two Bastion Warlocks (evokers) and a Bastion Beast (ravager). Loot: diamond blocks, netherite, enchanted golden apples, totems, 32 to 64 experience bottles and a 10% chance of the Warlord’s Star, a named nether star. PRO: wall HP 5, money reward 1,000 to 2,000. It has no buy price by default and is never picked by the schedule (nightmare: 0), so it rises from an admin command or a WorldEvents event.

Make your own tier

Add a new section under tiers with any key. Every field is optional and falls back to a default.
plugins/RaidBases/config.yml
Then add it to the schedule weights, for example frost: 2 under schedule.tiers, or start it with /raid start frost. See Configuration for every tier field.

Palettes

A palette maps each part of a fort to blocks. A list mixes them: the first block is the main one, and the others appear at the variation rate (0 to 1). That gives walls their cracked and mossy patches. A part you leave out uses the built-in default. Block names use Minecraft ids without the minecraft: prefix, for example deepslate_bricks.