Skip to main content
Everything runs through /raid. Its aliases are /raidbases and /rb. The whole command needs raidbases.player, which everyone has by default. /raid help shows the commands you can use. The buy line appears in PRO for players with raidbases.buy. Admin lines appear for players with raidbases.admin.

Player commands

/raid track and /raid buy are for players only, not the console. The nearest raid means the nearest one in your world first. Raid ids work with or without #: /raid track 3 and /raid track #3 are the same.

Admin commands

The console can run every admin command except /raid start here.

Starting raids

The order is here, then the tier, then the layout. To pick a layout you have to name a tier.
  • Tiers are the keys under tiers in config.yml: easy, medium, hard and nightmare by default. Lite runs the first tier only.
  • Layouts are outpost, camp, hideout, keep, watchtower, castle, citadel, ziggurat, fortress, arena and bastion. In PRO, schem:<name> raises plugins/RaidBases/forts/<name>.schem.
  • Without a layout, the tier picks one of its layouts at random.
  • Without here, the raid rises in your world if it is a raid world, otherwise in a configured world. From the console it always uses a configured world.
  • With here, the raid rises in the world you stand in, even one that isn’t listed under worlds.
You see Looking for land…, then either the coordinates (click to suggest a teleport) or No raid this time: with the reason.

Reloading

/raid reload reads config.yml and messages.yml again.
  • Raids already standing keep the settings they started with.
  • The timer for the next scheduled raid starts over.
  • The PRO licence is not checked again. Restart after changing license_key.
Do not use Bukkit /reload. Use /raid reload or a full restart.

Tab completion

Tab completion shows only what you can use. Players see track, help and pro, plus buy in PRO with raidbases.buy. Admins also see start, stop, list and reload, with tier and layout names after start. See Permissions.