pro-settings.seasons-enabled: true (off by default).
Configuration
plugins/Rep/config.yml
Wipe vs carry-over
Wipe — every player’s reputation resets tostart-score when the season ends. Best for clean competitive resets.
Carry-over — each player keeps carry-over-percent of their current score (rounded), then the season restarts. Use this for softer resets where veterans retain some standing.
Example with carry-over-percent: 25 and start-score: 0: a player with 400 rep ends the season with 100 rep.
Season lifecycle
- Start — a season is created with a unique ID and display name.
auto-start: truebegins the first season on boot; admins can also run/rep season start. - Active play — all reputation changes count toward both the player’s overall score and their season score.
- End — when
duration-dayselapses or an admin runs/rep season end, Rep applieswipeorcarry-over, archives results, and optionally sends a Discord webhook. - Archive — season standings are stored for history. Admins can archive without immediately starting the next season via
/rep season archive. - Next season — after end (or manual start), a new season begins with a fresh ID and timer.
Commands
See Commands for the full command reference.
PlaceholderAPI
Season placeholders are available when seasons are enabled:Discord webhook
Whenseasons.discord-webhook is set, Rep sends an embed to Discord when a season ends. The message typically includes the season name, duration, and top players.
Leave the webhook URL empty to disable Discord notifications.
Related pages
- Rep Pro — license and overview
- Pro web dashboard — browser view of season stats
- Configuration — full
pro-settingsreference
