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Every relic has a right-click active with its own cooldown and a passive that works while you carry it. Hover the relic in your inventory to see both on its tooltip. Lite ships Storm and Inferno. PRO adds Void, Gravity, Blood and Orbital, and lets you build your own from PRO 1.1.0. All numbers below are the defaults from config.yml. Damage and healing are in half-hearts.

⚡ Storm Relic

Lite and PRO. Item: BREEZE_ROD. Boss bar: YELLOW.
  • Active: a lightning barrage on the block you aim at. Five bolts land four ticks apart, scattered around the target. Each bolt hurts and knocks back enemies near it
  • Passive: Speed I while carried
  • Cooldown: 25 seconds
The lightning is visual only. It never starts fires or breaks blocks. Aim at the sky or past the range and you see Aim at a block in range. with no cooldown.

♨ Inferno Relic

Lite and PRO. Item: BLAZE_ROD. Boss bar: RED.
  • Active: a ring of fire rolls out from you. Every enemy it touches is hurt once, set on fire and blasted back
  • Passive: Fire Resistance while carried
  • Cooldown: 30 seconds
Storm lightning barrage and Inferno fire ring cast in game

✧ Void Relic

PRO. Item: ECHO_SHARD. Boss bar: PURPLE.
  • Active: blink forward along your look to the farthest open spot. Anyone near your trail gets Slowness II
  • Passive: no fall damage while carried
  • Cooldown: 12 seconds
The blink needs room for your whole body. Aiming a little down along the floor still works. With no room you see No room to blink there. and no cooldown starts.

◎ Gravity Relic

PRO. Item: HEART_OF_THE_SEA. Boss bar: BLUE.
  • Active: pull every enemy nearby in toward you, then launch them straight up
  • Passive: Jump Boost II and no fall damage while carried
  • Cooldown: 30 seconds
Needs at least one enemy in range. Otherwise you see No enemies in range. and no cooldown starts.

❤ Blood Relic

PRO. Item: FERMENTED_SPIDER_EYE. Boss bar: RED.
  • Active: drain 4 hearts, split evenly across every enemy nearby, and heal yourself by what you took
  • Passive: lifesteal. Your melee hits heal you by 15% of the damage dealt
  • Cooldown: 35 seconds
Needs at least one enemy in range. Lifesteal only counts melee hits, not damage from relic powers. The passive is passive.lifesteal-percent: 15.

☄ Orbital Relic

PRO. Item: NETHER_STAR. Boss bar: WHITE.
  • Active: mark a block. A red warning beam and ring light it up for a few seconds while a ping sounds. Then a column of blasts slams down on it
  • Passive: Resistance I while carried
  • Cooldown: 60 seconds
The blasts only hurt entities. They break blocks only when you set abilities.break-blocks: true.
Orbital Relic warning beam and ring marking a target among players

Tune a relic

Every relic lives under relics: in config.yml. This is the Storm Relic as shipped:
plugins/RelicsSMP/config.yml
Any relic can use any passive key. You could give Storm lifesteal or Orbital no fall damage. Effect names are Minecraft ids such as SPEED, JUMP_BOOST, FIRE_RESISTANCE, RESISTANCE, STRENGTH or SLOWNESS. A bad value never stops the plugin. It falls back to the shipped default and the console names the key. /relics admin reload tells you how many values were ignored. A material or effect name the server doesn’t know is skipped without a console line: the relic uses its shipped item, and the effect doesn’t apply. Relic names, symbols and the active and passive lines on the tooltip live in messages.yml under relic.<id>. See Configuration.