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Requirements

  • Server software: Paper. Tested on Paper 1.21.4 and 26.1
  • Java: 21 or newer, or whatever your Paper build needs
  • PRO only: a licence key and outbound internet access for the licence check
  • Optional: WorldGuard, PlaceholderAPI, WorldEvents PRO
No other jars are needed. Optional plugins are soft dependencies. Relics SMP runs fine without them.
Install one edition only: RelicsSMP-Lite-<version>.jar or RelicsSMP-PRO-<version>.jar, never both. They are the same plugin (RelicsSMP) and share the plugins/RelicsSMP/ folder.

Install Relics SMP

1

Add the jar

Stop the server. Place the Relics SMP jar in the plugins folder. Start the server once so it writes plugins/RelicsSMP/.
2

Add your licence key (PRO only)

Stop the server. Open plugins/RelicsSMP/config.yml and paste your key into license_key. Start the server again. Lite skips this step.
plugins/RelicsSMP/config.yml
3

Set the altars

Join as an operator. Stand where a relic should live and run /relics admin setaltar <relic>. The altar goes at your feet. Repeat for each relic.
Lite has Storm and Inferno only. A relic without an altar waits at home and can’t be claimed from an altar.
4

Check it works

Run /relics to open the relic board. Each relic should show Waiting at its altar. Walk to an altar and right-click the floating relic to claim it.

Claim your PRO licence

1

Join Discord

Join the support Discord.
2

Verify your purchase

Run /verify and follow the steps.
3

Claim the key

Run /claim RELICS_SMP. The bot gives you your licence key.
4

Paste and restart

Paste the key into license_key in plugins/RelicsSMP/config.yml, then restart the server.
How the check works:
  • The key is checked on every startup, off the main thread, so a slow licence server never stalls your boot
  • With no key (or the placeholder YOUR_KEY_HERE), PRO logs No licence key found. Run /claim RELICS_SMP in the support Discord... and disables itself
  • An invalid key disables the plugin
  • If the licence server can’t be reached, PRO tries three times. It keeps running when the same key passed a check in the last 72 hours. Otherwise it disables itself
  • /relics admin reload does not re-check the key. Restart after you change it

Join Discord

Verify your purchase and claim your key.

Files written

relics.yml is saved after every change, every 30 seconds and on shutdown. stats.yml is saved every minute and on shutdown. Saves run off the main thread and are written atomically, so a crash never leaves half a file. Don’t edit either file while the server is running. If relics.yml can’t be read, Relics SMP keeps a copy named relics.yml.broken-<time>, starts every relic at home, and asks you to set the altars again.

Reload or restart

Use /relics admin reload after you edit config.yml or messages.yml. Restart the server for:
  • A new or changed licence key
  • Adding or removing a custom relic
  • Switching between Lite and PRO
Avoid Bukkit /reload. Use /relics admin reload or a full restart.

Upgrading

Lite to PRO

  1. Stop the server.
  2. Remove the Lite jar and add the PRO jar.
  3. Add your licence key to license_key.
  4. Start the server.
Storm and Inferno keep their altars and state. Set altars for Void, Gravity, Blood and Orbital with /relics admin setaltar <relic>.

PRO 1.0 to 1.1.0

Replace the jar and restart. Your config, relics and stats carry over unchanged. Text that a new version adds falls back to the built-in English when your messages.yml doesn’t have it yet. On any restart, a relic that was held when the server stopped gets a fresh offline window that starts from boot. The holder gets it back when they rejoin in time. A relic that was already waiting for an offline holder keeps its timer.

Support template

Post it in the Discord.