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Relics SMP has two permission nodes.
Every /relics command checks relics.use first, admin commands included. If you take relics.use away from a group, its admins lose /relics admin too.
No permission is needed to claim a relic at its altar, cast its power, carry it or pick it up. The hunt is open to everyone. To keep powers out of an area, use the protection settings, not permissions. Players with relics.admin also see the admin commands in /relics help. On Lite, they see the locked PRO relics on the board while hints.pro is true.

LuckPerms examples