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Physical mode places managed spawner blocks that produce into storage instead of flooding the world with entities.

Place and stack

  • Permission: 3tspawner.place / 3tspawner.stack
  • Default modes.classic.stack-on-place: false — placing deposits one unit; sneak + right-click stacks from hand
  • Chunk limit: limits.per-chunk-spawner-limit (default 128)
  • Max stack: limits.default-max-stack

Break behavior

config.yml
  • preserve (default) — loot, XP, and upgrades stay on the dropped item
  • payout — sell storage + grant XP to the breaker
  • discard — wipe contents on break

Holograms

TextDisplay holograms are enabled by default:
config.yml
Useful placeholders: <mob>, <mob_display>, <stack>, <used>, <capacity>, <xp>, <value>, <interval>, <owner>, <upgrade_speed>, branding symbols. Set enabled: false or clear lines to disable.

Offline progress

Production while the owner is offline is capped and multiplied. Presets change these values.

Lag-safety

When TPS drops below the threshold, production can slow and hologram updates can pause.

Item branding

Customize the physical item under spawner-item in config.yml (MiniMessage display name and lore with <mob>, <stack>, <owner>, etc.).